Wayne's Gauntlet
Hidden spikes in leather gloves grant a thief the power of an Allomancer.
Wayne's Gauntlet refers to the specialized concealment gear worn by Wayne (Marble) in the later Mistborn Era 2 novels, specifically during the events of The Lost Metal. While not a singular magical artifact like the Bands of Mourning, this equipment houses Hemalurgic spikes inserted into his arms and hands. These spikes grant Wayne access to Allomantic powers he previously lacked, allowing him to push on metals and enhance his physical senses.
- Affiliation
- Wax's Team
Lore & Background
The mechanics rely on the ancient and dangerous art of Hemalurgy, which steals powers by piercing specific locations with metal spikes. Wayne's configuration is designed for utility and concealment; he cannot simply reveal glowing eyes or metallic skin in public without raising suspicion among the Kandra or Inquisitors. The gauntlets serve a dual purpose: protecting the delicate spike insertion points from damage while masking the unnatural appearance of the metal protrusions against his skin.
In Their Own Story
The rain slicked the cobblestones of Elendel, reflecting the gaslight in oily puddles. Wayne adjusted the leather cuff over his wrist, feeling the cold bite of steel beneath the fabric. He didn't need to speak; Wax knew what he was doing. As the first Inquisitor lunged, eyes glowing with stolen power, Wayne stepped forward. A subtle click from the gauntlet signaled the spike's readiness. With a surge of pewter strength hidden in his palms, he caught the blade mid-strike and pushed the killer back into the shadows.
Reader's Guide
Wayne's Gauntlet is not a standalone weapon but a housing for Hemalurgic spikes that grant Allomantic abilities to the wearer. In the world of Mistborn, Hemalurgy involves piercing specific body parts with metal spikes to steal or store powers. Wayne uses this method to gain access to Steel and Pewter burning. The gauntlets themselves are made of durable leather and steel plating designed to hide the visible protrusion of the spikes. This concealment is vital for maintaining secrecy in a world where Allomancy attracts dangerous attention. Only Wayne currently wields this specific configuration, as he requires careful calibration to avoid losing his own soul or sanity. It transforms him from a non-magical thief into an Allomancer capable of combat.
Did You Know?
- Wayne originally had no magical abilities before acquiring these Hemalurgic spikes in The Lost Metal.
- The spikes grant him the ability to Push on Steel, allowing him to manipulate objects and enemies at a distance.
- Concealing the spikes is crucial because visible Hemalurgy often marks one as an Inquisitor or enemy of the state.
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